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Mortal Kombat 11 | Fighting
Mortal Kombat's eleventh installment involves the time guardian Kronika intending to fix Raiden's mistakes which splintered the timeline.
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Overview

Mortal Kombat 11 is a 2.5D fighting game developed by NetherRealm and published by WB for the Xbox OnePlayStation 4Nintendo Switch, and PC (digitally via Steam) on April 23, 2019.

The eleventh main entry in the Mortal Kombat series, Mortal Kombat 11 further revamps the gameplay of Mortal Kombat Xwhile adding a storyline that combines warriors from both the original and alternate timelines.

Set in the series's alternate timeline shortly after the defeat of Shinnok, the story follows further time manipulation as the Keeper of Time Kronika, displeased with Raiden's actions, causes a temporal anomaly that brings warriors from the original timeline (during the events of Mortal Kombat II) to the new one in order to destroy the alternate Raiden and create a "New Era".

Along with adjustments to the game's super move system (replacing "X-Rays" with one-use "Fatal Blow" attacks),Mortal Kombat 11 builds on the "Variation" system of Mortal Kombat X by allowing players to customize the abilities of each fighter (augmenting or replacing special moves and combos). The game also introduces a new loot-dropping system based on the "Gear System" of Injustice 2, allowing players to earn new outfits, cosmetics, and bonus consumables (for use in single-player modes). Like Injustice 2, the loot system also features microtransactions.

Gameplay

As in previous games, players earn and spend meter for various moves and abilities. Unlike previous entries, MK11 has split its meters into offensive and defensive components. Super moves, called "X-Rays" in previous games, have been replaced with "Fatal Blow" attacks, which can be triggered when a player is at or below 30% health.

Characters can be customized cosmetically as well as from a gameplay perspective, with new moves that can be mapped onto a fighter, replacing or enhancing some of their base moves. Different versions of Sub-Zero, for example, may have his traditional slide or a standing shoulder charge.

The game also features consumable augments that can enhance a character's abilities and stats. Other consumables allow players to summon missiles, meteors, or even other characters for assist attacks. These summons appear to be missing from the multiplayer side of the game, but can be used in the Towers of Time, a rotating list of challenges that are pattern after MKX's Living Towers or Injustice 2's Multiverse. Summons are activated by flicking the right analog stick in a specific direction.

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